Plate II — Symmetry
Structural intent
Establish balance through mirroring around a centerline. Symmetry is treated as a geometric constraint that improves legibility and reduces ambiguity.
What must be observable
- A clear centerline (vertical or horizontal) that partitions the frame.
- Corresponding features on both sides with comparable scale and spacing.
- Equal visual weight (not necessarily identical texture, but comparable mass).
- Center alignment of the viewer perspective.
Common failure modes
- Near-symmetry with off-center camera placement (drifts into “almost”).
- Symmetry broken by lighting imbalance or dominant object on one side.
- Symmetry replaced by repetition without a centerline.
- Confusing symmetry with radial arrangements that lack mirroring.
UI / system translation (non-symbolic)
- Use for “selection/confirmation” pages where neutrality matters.
- In UI: paired controls, mirrored columns, symmetric margins and spacing.
- In system terms: define invariants (left-right equivalence) before deviations.
- QA: enforce center alignment tolerance; reject scenes where the mirror breaks.
